X-Robots-Tag: NOTRANSLATE iPulp Fiction Library - Ender's Game - Issue #2
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Ender still practiced ten hours a day with his toon leaders.  He never saw them, though, only heard their voices on the radio.  Battles came every two or three days.  The enemy had something new every time, something harder — but Ender coped with it.  And won every time.  And after every battle Maezr would point out mistakes and show Ender that he had really lost.  Maezr only let Ender finish so that he would learn to handle the end of the game.

Until finally Maezr came in and solemnly shook Ender’s hand and said, “That, boy, was a good battle.”

Because the praise was so long in coming, it pleased Ender more than praise had ever pleased him before.  And because it was so condescending, he resented it.

“So from now on,” Maezr said, “we can give you hard ones.”

From then on Ender’s life was a slow nervous breakdown.

He began fighting two battles a day, with problems that steadily grew more difficult.  He had been trained in nothing but the game all his life, but now the game began to consume him.  He woke in the morning with new strategies for the simulator and went fitfully to sleep at night with the mistakes of the day preying on him.  Sometimes he would wake up in the middle of the night crying for a reason he didn’t remember.  Sometimes he woke up with his knuckles bloody from biting them.  But every day he went impassively to the simulator and drilled his toon leaders until the battles, and drilled his toon leaders after the battles, and endured and studied the harsh criticism that Rackham piled on him.  He noted that Rackham perversely criticized him more after his hardest battles.  He noted that every time he thought of a new strategy the enemy was using it within a few days.  And he noted that while his fleet always stayed the same size, the enemy increased in numbers every day.

He asked his teacher.

“We are showing you what it will be like when you really command.  The ratios of enemy to us.”

“Why does the enemy always outnumber us?”

Maezr bowed his gray head for a moment, as if deciding whether to answer.  Finally he looked up and reached out his hand and touched Ender on the shoulder.  “I will tell you, even though the information is secret.  You see, the enemy attacked us first.  He had good reason to attack us, but that is a matter for politicians, and whether the fault was ours or his, we could not let him win.  So when the enemy came to our worlds, we fought back, hard, and spent the finest of our young men in the fleets.  But we won, and the enemy retreated.”

Maezr smiled ruefully.  “But the enemy was not through, boy.  The enemy would never be through.  They came again, with more numbers, and it was harder to beat them.  And another generation of young men was spent.  Only a few survived.  So we came up with a plan — the big men came up with the plan.  We knew that we had to destroy the enemy once and for all, totally, eliminate his ability to make war against us.  To do that we had to go to his home worlds — his home world, really, since the enemy’s empire is all tied to his capital world.”

“And so?” Ender asked.

“And so we made a fleet.  We made more ships than the enemy ever had.  We made a hundred ships for every ship he had sent against us.  And we launched them against his twenty-eight worlds.  They started leaving a hundred years ago.  And they carried on them the ansible, and only a few men.  So that someday a commander could sit on a planet somewhere far from the battle and command the fleet.  So that our best minds would not be destroyed by the enemy.”

Ender’s questions had still not been answered.  “Why do they outnumber us?”

Maezr laughed.  “Because it took a hundred years for our ships to get there.  They’ve had a hundred years to prepare for us.  They’d be fools, don’t you think, boy, if they waited in old tugboats to defend their harbors.  They have new ships, great ships, hundreds of ships.  All we have is the ansible, that and the fact that they have to put a commander with every fleet, and when they lose — and they will lose — they lose one of their best minds every time.”

Ender started to ask another question.

“No more, Ender Wiggins.  I’ve told you more than you ought to know as it is.”

Ender stood angrily and turned away.  “I have a right to know.  Do you think this can go on forever, pushing me through one school and another and never telling me what my life is for?  You use me and the others as a tool, someday we’ll command your ships, someday maybe we’ll save your lives, but I’m not a computer, and I have to know!”

“Ask me a question, then, boy,” Maezr said, “and if I can answer, I will.”

“If you use your best minds to command the fleets, and you never lose any, then what do you need me for?  Who am I replacing, if they’re all still there?”

Maezr shook his head.  “I can’t tell you the answer to that, Ender.  Be content that we will need you, soon.  It’s late.  Go to bed.  You have a battle in the morning.”

Ender walked out of the simulator room.  But when Maezr left by the same door a few moments later, the boy was waiting in the hall.

“All right, boy,” Maezr said impatiently, “what is it?  I don’t have all night and you need to sleep.”

Ender wasn’t sure what his question was, but Maezr waited.  Finally Ender asked softly, “Do they live?”

“Do who live?”

“The other commanders.  The ones now.  And before me.”

Maezr snorted.  “Live.  Of course they live.  He wonders if they live.”  Still chuckling, the old man walked off down the hall.  Ender stood in the corridor for a while, but at last he was tired and he went off to bed.  They live, he thought.  They live, but he can’t tell me what happens to them.

That night Ender didn’t wake up crying.  But he did wake up with blood on his hands.

 

End Chapter Twelve



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